Rockman X DiVE Closed Beta Test COMIC! – Final release!

Hey guys. The final release of the Rockman X DiVE CBT Comic has been released and added to the Comics section. Direct link here.

Unlike the previous post, these are high-resolution pages. I also have added a new, not seen before, final page for a total page count of 3. This will be now the definitive version and canonical location of the comic. Any corrections or fixes will happen there and any old posts about the comic will be kept as they are for historical purposes. This is a practice I pretend to continue for future projects. The feedback has been great, and I am glad you guys enjoyed it.

It’s been forever since I added something to the Comics section, but with new tools under my belt and more experience, it was about time I set out to do some improvements. Nothing too drastic for now, but I expect to do markup clean up and dig up some missing content that should be there.

Until the next update. Remember to share and comment!

ROCKMAN X DiVE – Closed Beta Test COMIC!

New comic! Yay!

Ok, hopefully you had the chance to play the closed beta test that finished some time ago, or read about it or watch some videos to give you some introduction to the game because this comic contains spoilers. If that is not a problem, keep reading! It’s very short, two pages, and full color! I will make a new post sometime later with some insights.

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Bass Abyss 1.0.8

Hi guys. I am back with a very quick update for Bass Abyss just to fix a blocking issue reported by Youtube user Canal Slayerbot in this video‘s comment section.

Key Updates

  • Doom Guy now can get past boss doors.
  • Doom Guy tweaks and weapon balancing.
  • Plenty of other bug fixes.

Now if you enjoy reading developer ramblings, make sure to keep reading after the cut.

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Fall of 21XX v1.0-r5

Hello guys, here’s the first update of Fall of 21XX in 2018. I am trying to keep the release cycles shorter, so instead of one gigantic update every year I have decided this update had some good progress and it should be released.

Notable Updates

  • HD Mugshot Artwork.
  • HD Ending Artwork.
  • Keyboard navigation through most screens.
  • Main menu interface with bullet buttons.
  • Keyboard input for the menu.
  • READY banner.
  • Fixed many bugs in Violen’s attacks.

As usual, code got reorganized and easier to work with.

Well, I still have a long product backlog to go through with, but this is fine for now. Hopefully, you like it and notice all the little details and improvements. Enjoy!

Fall of 21XX v1.0-r4

Hi guys. Well, this update took longer than usual but it is finally here. I present you the first major rewrite of Fall of 21XX, a game that I published back in 2004! Even though I was happy with the results at that time, I knew it was incomplete. This update is not complete either, and I had to make an early cut to provide this update, otherwise, there would be nothing this year. After this I can focus on some other major features I have planned for this game.

While I decided not to change the name of the game and just to bump the version up, I take a holistic view of all these planned updates and call them the Fall of 21XX Redux project.

Notable Changes

  • Increased the number of lives to six.
  • Fixed seams in background tiles.
  • Fixed the spike tiles.
  • Made windows size bigger and user-configurable.
  • Adjustments in the script.
  • Changed the typewriter sound.

Read more after the break if you want to know more details.

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